Hey, I’m Rohan.

I build things on the internet. Sometimes it’s clean, scalable software. Sometimes it’s ambitious side projects at 2am. Sometimes it’s ideas that probably shouldn’t work, but somehow do.

I’m a Computer Science student, Teaching Assistant, and builder at heart. I care about elegant code, thoughtful design, and solving problems that actually matter. Scroll down. I promise it gets interesting.

Computer Science Graduate from The University of Minnesota – Twin Cities with experience in engineering, analytics, and product leadership.

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Identity

Engineer

Designing reliable software with a strong systems mindset.

Product Thinker

Balancing technical tradeoffs with clear user and business value.

Builder

Shipping practical, maintainable solutions from concept to delivery.

About

I’m a Computer Science student at the University of Minnesota, Twin Cities, graduating in Dec 2025. I enjoy working at the intersection of software engineering, data, and product execution. On campus and beyond, I’ve been involved in ACM, Chess, Game Dev, Lettuce Club, Run Club, Badminton, SASE, CodePath, NSBE, and SHPE. These communities shaped how I lead, collaborate, and mentor others. My approach emphasizes systems thinking, teaching, and ownership. I aim to build resilient systems, communicate clearly, and help teams move from ambiguity to outcomes.

200+ Students Taught
200,000+ Records Processed
35,000+ Potential Users Impacted
67.5% ML accuracy

Experience

Air Care Alliance | Minneapolis, MN

  • Directed a multi-stakeholder initiative sponsored by Air Care Alliance, coordinating logistics for a 200+ engineering competition.
  • Managed end-to-end project lifecycle, including risk mitigation, scheduling, budgeting, and vendor alignment, while leading marketing and execution.
  • Collaborated with cross-functional teammates to integrate deliverables into a unified event plan.
  • Led post-event analysis and reporting to maintain stakeholder alignment on objectives and measurable results.

University of Minnesota - Twin Cities | Department of Computer Science & Engineering | Minneapolis, MN

  • Led weekly lab sessions for 200+ students in Java across Software Design/Testing, Data Structures, and Data Processing.
  • Built automated grading tools and refined rubrics, reducing repetitive regrade requests and streamlining grading projects.
  • Troubleshot issues in office hours, contributed to code reviews, and conducted review sessions.

University of Minnesota - Twin Cities | College of Science & Engineering | Minneapolis, MN

  • Co-authored assignments and solutions to clarify expectations, reduce student confusion, and speed turnaround.
  • Delivered weekly written feedback to 250+ students on topics in Bioproducts and Biosystems Engineering.

University of Minnesota - Twin Cities | Undergraduate Office of Admissions | Minneapolis, MN

  • Utilized Pandas and NumPy to standardize a backlog of 200,000+ student records, improving admissions data accuracy by 90%.
  • Built Power BI dashboards to analyze applicant demographics across admissions, funnel metrics, and year-to-year variance.
  • Partnered with cross-functional teams in Agile sprints and presented weekly insights to stakeholders while working in Scrum teams.

Projects

Python, Pandas, Scikit-learn, Matplotlib, Jupyter Notebook

  • Developed machine learning models to predict English Premier League match outcomes, achieving 67.5% accuracy.
  • Built an end-to-end data pipeline including preprocessing, cleaning, and feature engineering for model training.
  • Trained and optimized a Random Forest model using rolling performance features and hyperparameter tuning with cross-validation.

Google Maps API, JavaScript, Node.js, Express.js, HTML5, CSS3, Docker

  • Led a team of 3 in the development of a full-stack web application, acting as both Product Manager and Front-End Developer.
  • Defined product requirements, managed project timelines, and coordinated user testing to refine features and enhance usability.
  • Utilized MongoDB to organize user data and enable personalized experiences based on interaction analytics.

Figma, Docker, GitHub, HTML, CSS

  • Designed/developed a mapping app to enhance 35,000+ user experiences by simulating an intuitive way to travel the U of M campus.
  • Conducted user research over a diverse group for comprehensive feedback via surveying (Google Forms, Qualtrics, and interviews).
  • Coordinated closely with a cross-functional team to iteratively integrate user feedback aligned with product goals via Agile methods.
  • Utilized Figma and Docker to streamline development, ensuring design feasibility to meet stakeholder expectations.